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Date: 02 December 2008
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Product Name: BattleScape

Product Description

BattleScape®, an advanced visualization tool, provides an integrated battlespace visualization environment for the warfighter. By providing a continuous display of surveillance and reconnaissance sensors’ positions and fields-of-view, including terrain constraints, BattleScape offers unparalleled accuracy in assessing the battlespace environment.

BattleScape, built using the EDGE® Product Family technology, leverages 10+ years of technology-driven modeling, simulation, visualization, and analysis experience into the premier visualization tool it is today.

BattleScape provides:

  • Extensibility through an open interface that allows layers, or plug-ins, to be created which integrate near, real-time feeds, user data, or provide additional functional capabilities
  • Continuous real-time information reported by surveillance and reconnaissance sensors through plug-ins and displayed in the 3D visualization environment
  • Missile objects that can be created by defining launch and impact points
  • Satellite/constellation import, creation, edit and management
  • Advanced modeling and simulation capabilities offer precise sensor analysis for satellites, and air and ground-based platforms
  • Simulation clock to control the execution of events in the 3D Earth window
  • Capability to create user-defined camera points
  • International Political Map display
  • Terrain detail that depicts essential intelligence by using elevation data for line-of-sight analysis
  • Railroad lines, major roads, Night Vision, and HUD display
  • Weather imagery import to display weather data in the 3D Earth window

The following layers, or plug-ins, are included with BattleScape:

  • Smart Volumes are user-defined, 3D spaces on the earth with warnings and alarms that sound when a track enters and/or leaves the volume
  • Updated ACO/ATO Layer is now rolled into a single layer, with many new features like Altitude and Time filtering
  • Updated TDBM Layer provides some Common Operational Picture (COP) data
  • Position Velocity Manager for viewing the position of objects (sites, satellites, tracks, and sensors) while the clock is running
  • Visibility Manager for viewing detections between objects (satellites, tracks, and sensors) while the clock is running
  • VPF Layer for displaying and converting NGA Vector Product Format (VPF) data within the 3D Earth window
  • Shapefile Layer for loading ESRI Shapefiles into the application

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